Creating a Real-Time NPR (Non-Photorealistic Render) Material Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!Creating a Real-Time...Go In Depth with Folders & Folder Actions Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!Go In Depth with...ZRemesher 3.0 - DetectEdges Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.Using the Universal...BPR Filters: Blueprints - Part 5 Part 5 - Blueprints SettingsBPR Filters:...Creating a Scene with Snapshot3D - Part 1 Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.Creating a Scene with...
How can such a wonderful figure can be canceled when it has aldready been fully prototyped... Was it a commercial/licenced job or do you own the rights over your sculpt? Can we ever dream of running a little non-official/personnal batch? (I fear I already...
In my opinion, the joker looks too plastic, but it is probably your intended effect. Generally I am very impressed, it is a really professional job - better than in animated films.
Been way too long. Seems like I can never show anything I work on these days. Projects either get canceled or get shelved indefinitely. Well I can finally show something!
All of your Work is really great!
But Tank Girl is the most beautiful and impressing Comic-Character I have ver seen! I wish, she was alive and my friend and we could share good times and a lot of adventures topgether!
Another sculpt for Sideshow Collectibles. Titled Fall of the Empire – Ewoks Vs. Stormtrooper. Primary sculpting was done by yours truly, additional sculpting/ art direction by Adam Ross and Idol Workshop. Paints by Sideshow, printing by Morpheus. Visit www.sideshowtoy.com for more information and images
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My first Sideshow sculpt was shown at Comic-Con this year. It's a 12″ H x 10″ W diorama of Flint vs. Zartan. Anyone who knows me knows I am a big GI Joe fan, so getting the opportunity to work on two of my favorite childhood toys was unreal not to mention getting to work with some the best artists and designers in the industry! I’d like to thank Adam Ross at Idol Workshop for all his help, the Sideshow Design and Development Team as well as all the other amazing craftsmen that helped produce the final product. Check out Sideshow Collectibles site for more info.
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All right I always say I'm going to post a how to and never find the time. Well the time has come and I finally got around to it!
For this 101 I'm going to do a overview of sculpting a shoe.
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Little update to my sketchbook. Been awhile most of my new stuff I can't share Here's a sculpt I've been working on way to loooong of Morrigan from Dragon Age
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