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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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11-10-15

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Greeble Texture Passes Zscript Walkthrough
Quick Video of the Greeble Texture Passes Zscript for Greeble Generator

  • thenar
    11-15-18
    Your downhome voice and clear explanations and even your goofs really make your tutorials fun to follow. Thank you for taking the time. I have now invested in your greebles and I love it.
  • megacal
    11-15-18
    Hey thenar, be sure to post at the new thread. http://www.zbrushcentral.com/showthread.php?197459-Greeble-Pack-Pro-for-Zbrush-4R7&p=1161523&infinite=1#post1161523
  • gmp1993
    11-15-18
    [QUOTE]thenar [INDENT] I really enjoy your tutorials Glenn. Your downhome voice and clear explanations and even your goofs really make your tutorials fun to follow. Thank you for taking the time. I have now invested in your...
04-23-18

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Hexagon Grid
Quick Easy Generation of a Hexagon Grid with the Use of a Preset for Array Mesh that you can Download from my Stores. http://cbr.sh/edsd3e or https://gumroad.com/glenn1993

  • Noahgome32
    05-24-18
    I just realize what I did wrong, I mixed up the fh and fv in the noise editor so it was blowing up the details Everything now is working right Thank you
  • gmp1993
    05-24-18
    Your Welcome! Dont...
  • Noahgome32
    06-22-18
    I did this. I combine your old technique and your new one and Substance Painter. I used Lightwave to rendered it. One thing that I couldn't figure out, the id map didn't come alone with the high polys mesh
04-16-18

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Star Fighter Creation
Full Tutorial on Star Fighter Creation using the New Features in Zbrush 2018. Added Greeble Textures at the End of it for that Extra Detail in a Hurry. Enjoy ;-)

  • megacal
    04-23-18
    Hey Glenn, thanks for the latest tutorial and the updated 2018 UI!
04-11-18

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Z-Fighter Mini Tutorial
Experimenting with Project Primitive the other day and came up with this little Fighter. Will do a Full Tutorial in the Near Future on the Process. Also Have a Quick Tip Video for Zbrush 2018 out as well if your Interested. Enjoy ;-)

04-01-18

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Thanks! Had Fun with 2018 Yesterday, you can see what I did Below. Let me know what Features you want me to Explore and I'll do some Tutorials on Them. Yes Greeble Pack works in Zbrush 2018, you just have to Put the Macros, Zscripts, and GreeblePlugData Folder in the same Folders as you did in 4R8.

  • megacal
    04-01-18
    OMG! ZBrush 2018 + Greeble Pack Pro = Awesome!
03-27-18

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Spider Mini Tutorial
Fun Little Spider I made in Zbrush 4R8 and Rendered out in Keyshot Pro 6. Check out the Video Below to see how I made it. You Can also Grab the Decimated Model from my Stores Below http://cbr.sh/edsd3e or https://gumroad.com/glenn1993

  • megacal
    04-01-18
    Super cool modeling, Glenn! Thanks for the mini-tutorial & model, too. [SIZE=3]I just found out about...
03-14-18

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Wasp Mini Tutorial
Wasp Ship Concept done in Zbrush 4R8 and Rendered in Keyshot Pro 6. Go to my Stores to Download Decimated Version of the Model CubeBrush or Gumroad

  • gmp1993
    03-21-18
    You're Welcome. Should have another out this Weekend or...
  • gmp1993
    03-22-18
    Follow the Workflow in the Tutorial Below, it might be what your...
11-19-15

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Greeble Pack Pro for Zbrush 4R7
Get the Pack Below https://gum.co/FjWcW

  • Noahgome32
    03-22-18
    I assume after I make the shaded or diffuse map, put it in the noise plugin, and bake a normal map
03-04-18

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Hammer Head Concept
Quick Doodle I did the other Day using DynaMesh, Group Loops, and Zmoddeler. Applied some Greeble Textures to add that extra Detail. Might do a few more of these Concepts, liking the Bio Mechanical feel of them. You can grab this model at my Stores to Check it out. CubeBrush http://cbr.sh/edsd3e or Gumroad https://gumroad.com/glenn1993

  • gmp1993
    03-06-18
    [QUOTE]megacal [INDENT] Serenity 2? Hey Glenn! Very cool model.....would make a great Serenity 2, Dragonfly Class. Any plans for Greeble Pack Pro R8 1.6? But still have a lot to...
  • megacal
    03-07-18
    Greeble on, Bro!
12-08-17

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Freehand Seamless Textures
Not part of the Pack, but thought I'd share a new way to create Seamless Textures in Zbrush with You. You can go check out the Thread I started and watch the Video Below. This is the Beginning of a New Plug-In, I'm pretty excited about it. Enjoy ;-) http://www.zbrushcentral.com/showthread.php?210043-Freehand-Seamless-Textures-in-Zbrush-4R8

  • megacal
    12-25-17
    Hey Glenn! Thanks for all your great tutorials, including this one. Merry Christmas!
08-07-17

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Customize Your Greeble
New Video is up going over how you can create your own unique Greeble using the Generator and the Greeble Brush. Enjoy ;-)

  • Noahgome32
    11-24-17
    I'm doing a stadium for a game. I just got the look to it. Now have to make the low and the high polys. For the high one, do you use fbx and _high? I usually use an obj for the high
  • gmp1993
    12-08-17
    [QUOTE]Noahgome32 stadium I'm doing a stadium for a game. I just got the look to it. Now have to make the low and the high polys. For the high one, do you use fbx and _high? I usually use an obj for the high ...
12-05-17

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Freehand Seamless Textures in Zbrush 4R8
In this Tutorial I'll go over the creation of a Tool to create Seamless Displacement Maps in Zbrush. Quick Breakdown: 1. Create Plane3D and Make PolyMesh 3D 2. Duplicate, using Deformation Panel, Offset in X -200. Duplicate Original Again and Offset in X 200, then Merge all together and Weld. Do ctrl+w to Polygroup all. Now you have a Strip of 3 Plane 3D Meshes welded together. 3. Repeat the Process from step 2 except Offset in Y -200 and Y 200. You Should have a 3x3 Grid Now. 4. Time to setup some Polygroups. One group is the Center Most Grid. Second will be a 3 Polygon border around the Center. Third group will be the rest of the Grid. 5. Now Hide the outer most Polygroup and in Geometry Panel Click Divide. As you can see you've only subdivided the 2 inner most Polygroups. Repeat this Process until your around 6 Million Points. 6. Your almost there to start creating Seamless Textures. Now Change your document resolution to 2048x2048. Zoom out to see the whole Canvas. Do ctrl+N to clear the canvas and Drag in your new panel you created be sure to use Shift to align the Panel. Isolate center most grid and click frame, in visibility panel click ShowPt to unhide the other Polygroups. On the Draw Polyframe Button deselect Line so you just see the Polygroup Colors. Pick the Brushes you want to use and change the Wrapmode to 1 in the Brush>Curve Menu. Now start drawing with no seams. Check out the Video Below for a more in Depth run through of the Technique You can go to my Gumroad Page also to Download the .Ztl file and get started right away. https://gumroad.com/glenn1993

08-01-17

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Little Experimenting with the Generator
Little Experimenting with the my new Rock Brush on Gumroad and the Greeble Generator. Who says you need to do just Sci-Fi stuff with it. Enjoy ;-) https://www.facebook.com/GlennMPattersonDesign/ https://gumroad.com/glenn1993

  • Patpotlood
    08-02-17
    great. I am downloading the imm brush now. now find out how to use it in the generator.
  • gmp1993
    08-02-17
    The What's New Guide kinda explains how I did it. I used the Greeble Single, Edit the Nanomesh and...
07-27-17

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Greeble Pack Pro 1.5 for Zbrush 4R8 - What's New Tutorial
Here's a Quick Video going Over installation and the New 3D output of the Greeble Generator. Get the Pack Here: https://gum.co/FjWcW

  • Patpotlood
    07-27-17
    That's a great tutorial. Thnx
  • gmp1993
    07-28-17
    Your Welcome. Hope it cleared some things up.
07-26-17

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Greeble Pack Pro 1.5 for Zbrush 4R8 Patch 1
Pushing out the Update Now, keep an eye on a E-mail. I'll have a video Tutorial next Week covering the new features for now here's a whats new guide. Enjoy ;-) Get it Here: https://gum.co/FjWcW

  • Patpotlood
    07-26-17
    Take your time, it's a great plugin i made some maps and they are fantastic
  • gmp1993
    07-26-17
    Thanks Gang! I Appreciate your Patience with Tutorials and Info on the New Update. Guess thats what I get for Releasing it 12 hours before I had to back to Work. Note to self dont release it till the 1st day of your Weekend lol. I'll knock out a Quick...
07-24-17

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Greeble Pack Pro 1.5 Coming Soon
After some Quick Testing I was able to assemble this image pretty quickly in Keyshot with the new Greeble Generator.

07-19-17

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Bend Arc Deformer Tutorial
Quick little Tutorial for creating Tech Panels and Cylinders using the Bend Arc Deformer. Enjoy ;-)

07-12-17

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174 Favorites and 109Followers.
Zbrush 4R8 Greeble + Boolean Tutorial
Here you go Guys, how to use your Greeble Surface Noise Textures and Live Boolean to make Complex Geometry Super Fast in Zbrush 4R8. Enjoy ;-)

  • Noahgome32
    07-18-17
    it has been a while since I did your ship. I'm doing an alein ship and when I render a pass, it looks bad, I did poly group uv map. What I did wrong
  • gmp1993
    07-18-17
    I think you used UV Master, instead in the UV panel use...
07-11-17

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Another Greeble + Boolean in Zbrush 4R8. Rendered in Keyshot 6 Pro. Tutorial coming Soon for it. Enjoy ;-)

07-07-17

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Back to Greebles
Just a Quick Zbrush 4R8 Boolean Experimentation on a Primitive as well as some Material Graph work in Keyshot 6 Pro. Enjoy ;-)

  • Patpotlood
    07-08-17
    Looks nice. explanation follows?
  • gmp1993
    07-08-17
    I'll have a Full Breakdown here in a Few Days and you know me I'll make it as Easy as Possible.
07-03-17

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Zbrush 4R8 Nymph Creation
Nymph Creation Tutorial in Zbrush 4R8. Enjoy ;-) You Can get the Leaf Brush on my Gumroad as well as other Free Zbrush Goodies https://gumroad.com/glenn1993

06-27-17

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Vector Displacement Brush Creation
Exploring the Cool World of creating Vector Displacement Brush. Never Thought I'd Have so much Fun creating them. You Can get the Leaf Brush on my Gumroad as well as other Free Zbrush Goodies https://gumroad.com/glenn1993

06-21-17

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SVG Import Zbrush 4R8
Quick Tutorial on how to get Vectors out of Photoshop into Zbrush 4R8.

  • 3Dtoxic
    06-23-17
    Thanks a lot I have been looking something like this!!!
06-20-17

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Zbrush 4R8 Live Boolean Tutorial
Dont have a new Release of the Greeble Pack just yet, but I'm cooking up some Good Stuff for the Next Update. I do have a new Tutorial for the Time being showing off the New Zbrush 4R8 Features to keep you occupied.

  • megacal
    06-21-17
    Hey Glenn! Thanks for the very helpful tutorial on Live Boolean in 4R8! I was playing with the new gizmo in LB yesterday, and created some interesting asymmetrical objs...
  • gmp1993
    06-21-17
    [QUOTE]megacal [INDENT] Hey Glenn! Thanks for the very helpful tutorial on Live Boolean in 4R8! I was playing with the new gizmo in LB yesterday, and created...
06-15-17

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Few more Quick Studies using the Live Boolean Feature in Zbrush 4R8. Enjoy ;-)

06-14-17

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Zbrush 4R8 is Here!
What a Surprise at the end of the Live Stream Today. We all got the upgrade we've been waiting for the Past Year. Here's my 1st testing of the new Features. Loving the Gizmo and Boolean operations they work Beautifully.

05-01-17

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Solidify Your Greeble
I Finally got it Figured out Guys. Question thats come up many Times, How to make the Greeble Displacement a Solid Mesh. Well here ya go. Be Sure to Head Over to my Gumroad Page for Free Greeble Displacements to Play With. https://gumroad.com/glenn1993

10-24-16

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Geeble Pack Pro Update 1.4
In this Video we will go over the Updates to the Greeble Pro Pack for Zbrush 4R7 and Greeble Material Pack updates as well as introduction to the Model Pack. Also show off workflow in the new Marmoset Toolbag 3 Beta. To get the Greeble Pro Pack, Greeble Material Pack, and Model Pack go here: https://gumroad.com/glenn1993 To get the Beta for Marmoset go here: https://www.facebook.com/groups/ToolbagUserGroup/ https://s3.amazonaws.com/mset/download/release/toolbag_install_3_beta1_RC2.exe Follow Me Below: https://www.facebook.com/GlennMPattersonDesign/ https://twitter.com/Glenn3991 https://www.instagram.com/glenn3991/ https://gumroad.com/glenn1993

  • sadicus
    04-14-17
    The updates are great! Thanks for the in depth tutorials.
09-28-16

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Greeble Pack Pro 1.3 Update
Been Busy the past week or so getting all this stuff ready for you Guys, but I made it. The new Greeble Pack Update as some new Features in it -New 4K Greeble Generator -New Opacity Output -Updated the Resolution to some of the Greebles -Added a Way to Add your own Greeble -New Greeble Rotation Control Also Created a New Product for those who dont want to make their own Greeble. The Greeble Material Set, which has 40 4K Material Sets which include Diffuse, Normal, Curvature, AO, Depth/Displacement, Shaded/Render, Material_ID, and Opacity Channels Even Released a Free Model of my Skull. Dang I've been busy this Week lol. Go Check them out on my Gumroad Page. Thanks Again for all your Support https://gumroad.com/glenn1993

  • gmp1993
    09-29-16
    Once I get some more detailed models in there on the Greebles, those 4K Maps are going to be Fantastic.
  • megacal
    09-30-16
    Hey Glenn, I found your tutorial about Substance Painter, and will go through it...
09-16-16

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Decided to do Another Clean Render in Keyshot before I put this Project to Bed, Enjoy ;-)

09-14-16

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Build a Bug Part 2
Here's Part 2 for you. Enjoy ;-) ZBug and Flower by gmp1993 on Sketchfab

09-06-16

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Build a Bug Part 1
New Tutorial using the Greeble Generator to create Textures for Displacement on Joseph Drust's Zsketch Bug Model.

  • Tungerz
    09-11-16
    Another great tutorial Glenn Lookin forward to part 2 (ô¿ô) Rock on brother
  • gmp1993
    09-14-16
    Thanks! Part 2 will be up Shortly
09-05-16

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ZBug
Using Joseph Drust's Zsketch as a base model I applied my Greebles to it for Displacement. Textured in Substance Painter and did Color Render in IRay and a Turntable in Keyshot. Enjoy ;-) ZBug by gmp1993 on Sketchfab

07-31-16

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Greeble Skull
Ran my Recent Skull through Substance Painter 2.2 and Rendered it with IRay. Enjoy ;-) Greeble Skull by gmp1993 on Sketchfab

  • gmp1993
    08-01-16
    Thanks! Glad you Like it! Always Appreciate Your Comments.
  • voxilize
    08-05-16
    very nice Glenn! .... all that's missing is a smoking lighted large cuban cigar ..... Yikes!
07-06-16

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Another Greeble Skull
Always seem to go back to Basics. Tried another variation on my Skull with Greebles. May do a Tutorial with this one, show off some different Techniques. Also some Cool News with the Greeble Pack! Platinum Games of Japan are now Licensed with the Greeble Pack to use on their Games, be Cool to see what a AAA Game Studio can do with it. They may send me some Shots in the Future on them using it in their Games, cant wait. Go Check Out their Site Below https://www.facebook.com/platinumgames/

  • voxilize
    07-28-16
    The challenge for me was to preserve the original mesh, in addition to overlaying the displacement.Which is not very easy to do, without thinking about workarounds.
  • gmp1993
    07-31-16
    voxilize, Looks Cool. Workarounds can be a Pain, trust me I know. Myself, I've been working on workarounds for my Programs for years to get the results I want, sometimes its easy and sometimes its impossible lol.