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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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10-22-18

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I've finally gotten some free time to complete more of the sculpt with Gargoyle base

10-07-18

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Batman HUSH
Hi All, thought i'd show my version of Batman based on the Batman HUSH Graphic Novel. Sculpted and rendered in ZBrush. Thanks, Ger.

  • G-Rod
    10-19-18
    Thanks Rodolfo!
12-18-17

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Horseback Rider Update
Hi, finally got a bit of spare time to go back and put some finishing touch ups to this Sculpt.

10-22-17

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Horseback Rider
Hi All, I've been following the amazing artwork posted here for quiet some time, so i thought I'd throw my hat in the ring and post my first image here. My plan is to get this printed once I optimise the splashing Water effect and finished the weapon he's holding. Thanks GO'Dwyer