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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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08-09-16

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Hello everyone! Here a new work, I hope you enjoy! Model made for Low poly in the Unreal 4 engine.

04-13-14

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Updates on this model.

  • Webhead
    04-13-14
    Great stuff! Really nice!
  • max-tx
    04-18-14
    thanks guys!
04-06-14

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Hello guys, here is something new I have been studying...

  • max-tx
    04-08-14
    Thanks Fernando!
03-20-13

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nufftalon3dstudios: Thanks!!! Update ... before my graphics card died. Many things to fix. The shirt is still just a sketch in zbrush, textures are not final.

  • TeamFox
    03-20-13
    Stunning. Easily my favorite show. The likeness is brilliant. Are you going to be doing any of the other characters?
06-14-12

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Derek, Rodrigo, SolidSnakexxx : Obrigado pelas palavras! Aqui mais do que uma atualização do tórax, pescoço e braços. Preparando-se para fazer as calças e depois retopology.

06-12-12

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Hello guys! Long time no update my work here. Some of the models I've been working in my spare time, hope you like it !

01-21-12

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BlueAppleStudio: thank you so much! Rodrigo: Valeu mesmo brow!!! Hello everybody, this model is that participated in the contest CGFeedback the deadline was two weeks, I did modeling, painting and rendering in Zbrush, I hope you like it, hug everyone! utBcZ1NR-aU

12-30-11

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Update torax.. .

  • BlueAppleStudio
    12-30-11
    Beautiful work. The whole thing is great, but the face is particularly nice.
12-26-11

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Nattawat_OBBI: Thanks my friend! Renderluz: thank you so much! industripop: Thank you! I will still make changes of proportion, thank you for your suggestions, still in blocking elements. Here Dynamesh hair test, although studies can be ... that changes everything then behind the best yet ... Dynamesh love!

  • Webhead
    12-26-11
    He's looking better all the time! My only crit would be his chest. His pecs look a bit flat, and his nipples look a bit too close to each other. The rest looks good.
12-23-11

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Thanks Alex. Muito obrigado pelo apoio e por comentar cara! tests, even without retopologia....

12-22-11

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Webhead: thank you so much! Update Hulk...

  • alexmarik
    12-22-11
    Amazing man!!! Looking forward to finished version!!
12-17-11

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AtlantiB: Thanks man! : tuff: thank you man! sculptor.zb: thank you man! Hy guys! New model, testing Dynamesh in zbrush. Three days of fun, enjoying it to much, maybe a scene with Iron then .... The model is still out of proportion.

  • Webhead
    12-17-11
    Real good start to your Hulk! I keep saying I'm going to do a Hulk someday myself.
12-03-11

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Ehren: Thank you, very grateful for wat you said man! l-mo: Thanks man!!! Jutsu: Hi man, 100% zbrush! Thanks man! Toruk_makto: Thank you, needed afterstriking a pose for him, it soundsvery nice, thank you! here some more work I have been developing: A character in the series Fringe to compose a scene with another model and a Kong for another project, hope you like,big hug to everyone! 8tbVJoTGl48&list&hd=1[/QUOTE][/QUOTE]

  • AtlantiB
    12-03-11
    Woah! I like the creatures like that! Cant wait to see textured version! Well done!
11-14-11

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Hello everyone, another update of Iron, enjoying the holiday to do personal work. A big hug to everyone!

  • Ehren
    11-14-11
    Your work has served to inpsire me many times. Great stuff!
  • l-mo
    11-15-11
    yah clean work ^^ i like it
10-05-11

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Trist:thank you so much! arthurduque,Nattawat_OBBI: Thanks my friends!!! micheldonze: thank you, Yes all animation consists of layers on and off! Here one more piece of clothing Walter, modeling zbrush, then view the video in 3dmax. Dz963vs1Wrw&hd=1[/QUOTE]

09-09-11

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Thank you so much friends by the words I'm really happy with your support, I do not be posted more nothing new for a while, I need to organize the work and make some time left over. Here something Lost in my HD, with the layer of zbrush studied some expressions, just fun .... thumb.JPG wVFjGCp-6Ww&hd=1

  • Trist
    09-09-11
    Incredible work! You have truly set the bar for many of us.
06-22-11

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Muito obrigado Roger meu velho! thumb10.jpg Details of clothing Walter Bishop, studies .... 22.jpg

  • Stefanuto
    06-22-11
    Perfect my brother!!! Excellent!!! http://www.stefanuto3d.blogspot.com
  • arthurduque
    06-22-11
    AHEEEE MAXXXX, show!!! isso aee!! abrx
06-10-11

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thumb3.jpg Another update of Iron. Many details are lacking in the chest and arm still, but blocking parts of this set, now is set proportions and details ... Montagem_clay_01.jpg

  • Toruk_makto
    06-10-11
    That's looking incredible!!! Have you ever got any of your pieces printed out in 3d?
  • guilhermeluccas
    06-10-11
    Well done Maxx, fico foda cara, nao sei se a proposta era usar só alguns brushs, mas acho que se voce usar o clipbrush em algumas partes ia deixar mais foda, marca algun lugares saca? abraço mano, fico animal
04-04-11

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thumb2.jpg Some tests of materials in zbrush. The model needs much work still lacks several details in the armor, I want to model the entire body. Montagem-cor.jpg

  • Webhead
    04-04-11
    Nice update. I like the design of Iron Man suits from the films enough that, on a crazy whim, I bought one of the collectibles. It's the Mark IV armor. Iron ManMark IV.jpg
03-30-11

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ZBC1.jpg thumb.jpg Thank you so much guys! I am very happy that they are enjoying it! Here's a little process, hug everyone! qXZf9DpAeNA rJAuIe9A5fw gNXZTOhFKDY

  • arthurduque
    03-30-11
    Really great my friend!! keep going!!! very high level work...congrats!
03-29-11

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thumb.jpg Toruk_makto: Thank you very much! the Soldier still have to make another aacessorios but I hope to finish it! Taking a break from studies of completion, I started this sketch of Iron Man mark 3 done entirely in Zbrush, intercalating amongst other works the studies until now has eight days. 01.jpg

  • visualvortex
    03-29-11
    Very nice work!! I can't wait to see what's next. Any WIP pics?
03-02-11

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thumb9.jpg Dee Bingo:thank you so much, I'm glad you enjoyed it! Another update of clothes now, yet have details of the folds do but I'm looking for hit material and texture, might change the texture new tests .... 19.jpg 18.jpg

  • Giantsun
    03-02-11
    Great work, love the actor and you really captured him well.
02-25-11

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thumb8.jpg LY: You are right need to hit it, thanks man! S / MI: Thanks man, just to update the model post here. Julian_K:Hello friend, thanks for references guy, various things need to hit the model, I could not picture her as if I have more thank, hug! Derek Frenzo: thank you so much, I'm glad you enjoyed it! VictorCS:hank you so much, I'm glad you enjoyed it! Stefanuto: Valeu mano obrigado pelo apoio sempre! leo sakamoto: Valeu Leo, obrigado pelo apoio amigo! arthurduque: Valeu mano obrigado pelo apoio sempre! Obbi, tanks my friend!!!'m glad you enjoyed it! Returning after a time without being able to work on the model, I am continuing to texture the body, then just add more details, I hope you post your clothes soon. 17.jpg 16.jpg

  • SILENT-HUNTER
    02-25-11
    You have really bombastic works. respect!
02-10-11

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thumb.jpg Julian_K:Thank you so much guy, you're right in the eye area has more work, I'm happy that you're enjoying it, big hug and congratulations on the top row man. Another character in the series Fringe, the agent Phillip Broyles, though not has finished her face started rendering tests, I have to reduce veins, but this i the first image. 01.jpg

  • LY
    02-10-11
    It looks very good, but the perfect symmetry of the abdominal muscles makes it also look artificial and CG. No man in real life has symmetrical patterns there.
01-28-11

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arthurduque: Valeu meu velho! mykmcdaddy: thank you, I'm glad you liked it! Another WIP of Walter, I know you have many defects but I am studying yield along the process, got the details of wrinkles and paint the maps in zbrush, the yield is mental ray in 3dmax, eyebrows will be with hair if I can study, I have to get hair like I did with it was geometry. ZBC1.jpg 15.jpg

  • RJ the eccentric
    01-28-11
    Looking good but its little dark,details are not visible.Have you created all the maps? ________________ My Sketchbook
01-18-11

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thumb5.jpg Julian_K:Thanks man, I'm going back to the face and makes it more like it. I'm doing a scene for him. I want to make the Water examining a transmorfo, a creature of the show, I intend to use the project to learn, because even put a few more characters in the scene, but we'll take it ... 13.jpg 12.jpg

  • Julian_K
    01-18-11
    hope you haven't misunderstood me before - I did by no means say the likeness is not there. it certainly is. I just said, even if it wouldn't it would still be a great character.
01-14-11

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thumb4.jpg Toruk_makto: thank you so much! Follow my first studies to render, I am studying mental ray and vray, The model also requires several hits, but took the time to do some tests, I will study hard and try to improve it in this area. 11.jpg

  • GX@W
    01-14-11
    definitely see a resemblance there. hope u come up with a great skin render.
01-13-11

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thumb3.jpg Stefanuto: Thanks for always supporting my friend! Valeu Roger pelo apoio sempre amigo! kaisasose: thank you, I'm glad you liked it! Webhead:thank you so much! bicc39:thank you, I'm glad you liked it! putridfiend: thank you so much! Beneto: thank you, I'm glad you liked it! leo sakamoto: Fala japones, valeu mesmo pelo apoio amigo, manda bala no seu Jackie que vai ser destaque aqui brow, pra mim ja é top row conhecendo sua qualidade, ta muito fod......, adoro seus trampos. Mais um up: 4.jpg

  • Toruk_makto
    01-13-11
    Truly beautiful! I don't watch the show, but i know the actor. Very well done. It's an inredible likeness!
01-12-11

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thumb2.jpg Julian_K: Tanks friend, for your support! Glad you liked it! Roger: Tanks my friend for your support! jasoni: Guy thanks for observing, I'll take the symmetry of the model then yes, thank you! tonysculptor: Guy your awesome image of the old man, top row as said in your post, I hope one day you come to a conclusion like that, I would like to see a dvd fianalização and mental ray for 3dmax, big hug! Thanks for commenting. robertofernandezxy: Tanks my friend! leo sakamoto: Tanks my friend!!!! Japones vc ta insano, rsss, cara o Jack ta sensacional, parabéns brow! Base mesh clothing and much to do, and several more details proportion to be settled, I intend to do a scene for him. 3.jpg

  • Stefanuto
    01-12-11
    Excellent work my friend!!! Very well done!!! Congratulations!!! A big hug!!! http://www.stefanuto3d.blogspot.com
01-11-11

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thumb.jpg arthurduque: Tanks my friend! Shockblade: Thank you very much man! Rogerio: Tanks my friend! Hello everyone, this is a project that I started to study and render likeness, I intend to model the characters on the show Fringe, the first shall be scientist Walter Bishop, following updates ... 01.jpg 09.jpg 08.jpg

  • Julian_K
    01-11-11
    good start. recognized him immediately and I only rarely watch the show.
01-09-11

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renatothally: Thank you very much man! Stefanuto: Ow my friend , tanks man! New body to the soldier, costume and armor to support lower flexible for use in smaller missions where the costume is not heavy necessary. thumb2.jpg 06.jpg

  • arthurduque
    01-09-11
    yeah!! max! really great! This model are ammazing keep going
01-07-11

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thumb.jpg Studies of the helmet and other parts. soldier_wip.jpg

  • Toruk_makto
    01-09-11
    Man, that is amazing!!!! Have you ever considered getting that printed out?
01-07-11

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thumb.jpg Julian_K: Thank you very much man! Nattawat_OBBI: Thank you very much man! 07.jpg

  • Dhyego
    01-07-11
    Killer! Good Job!
01-06-11

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thumb.jpg arthurduque: Tanks brow! A few more hours in Kong! It has a lot to hit yet, reduce the head again. 06.jpg

  • Julian_K
    01-06-11
    fantastic gorilla. I just looked at your website. you got some terrific work there. love the Demoniac scene.
01-04-11

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thumb.jpg Thank you very much guys! This project is old did it for a modeling competition but it was only a bust, I decided to make the body to study low poly, ta in line too! 01.jpg 02.jpg

  • Julian_K
    01-04-11
    looks like it could be a very cool real-time game character. the only suggestion I would make is to narrow his hips a bit since you keep that very slim tailored waist. right now the waist give a slight female curvy look in correlation with the hips.