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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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04-03-17

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Ryzom Fan-Art
"Matis" character from the mmorpg Ryzom Done with Zbrush, Blender, Octane and Photoshop I hope you'll like it

02-26-15

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Zdoodles
Hi there Here are two practice works done with the new zmodeler brush. Mod is 100% zbrush, renders are done with Octane Hoppin you'll like them, C&C always welcome Added a little timelapse : b1kfqBQ_3ko Cheers

  • Treece
    02-27-15
    pid18000 Great models/renders. many thanks for the video. I've got to say, it's probably one of the best videos out there at present, showing the usage of the new tools in action (IMO). Would it be possible to do a slower video? I've managed to...
11-09-13

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Godefroy de Montmirail
Hi there here is my last work, sculpted and textured with Zbrush, rendered with Octane (within Blender) Hope you'll like All comments are welcome Cheers

07-07-13

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Golf shoes
Hi there Here is a little exercice I wanted to make to get used with the lastest zbrush features I also made a quick render with Octane. I hope you'll like, C&C welcome Cheers!

  • Gordon Robb
    07-07-13
    I think it could really do with some wrinkles, even if brand new. However, the Octane render makes it look fantastic. Top notch.
06-03-13

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thank you! I thought I could have add some screen grabs from zbrush to show some closier views of the meshes Almost everything was started from a dynamesh sphere. Digging the InsertMultiMeshes repository thread, I found a lot of great contributions to help me achieved the final image, so I sincerely thank all the people who shared there their brushes C&C welcome! cheers

  • deckard01
    06-03-13
    Impressive render - well done Dan
05-31-13

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Heroic Fantasy
Hello Inspirations for this came from Vallejo, Frazetta and Game of Thrones, I hope you'll like it cheers

  • Totyo
    06-03-13
    Wooh ! Very nice work !!
12-29-12

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Goblin rules
Hi there Here is my lastest work, inspired by my World of warcraft's character Goblins will rule Azeroth! Done in Zbrush and rendered with vray, I used a few sets of InsertMultimeshes shared by the great Fellowhsip of the Z So I sincerely thank all the great contributors to the repository http://www.zbrushcentral.com/showthread.php?170167-Insert-Multi-Mesh-Repository Cheers

07-20-12

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Rattus rattus
Hi there, here my last work Everything is made in Zbrush, except the hanging tool. BPR render + photoshop tweaks Hope you'll like

  • voivode1
    07-20-12
    That is gnarly, really cool!!!
04-24-12

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My little tribute to Andre Cheret
Hi all This is the first wip I dare to post here, hoping you'll like it He is a french comic hero named Rahan. His adventures take place during the prehistoric ages Stories were written by Roger Lecureux, original drawnings by Andre Cheret (from 1969 till 1999).

  • Senka
    04-24-12
    Awesome! Very good use of fibermesh. The cheek bones make it look a bit feminine but reading prehistoric ages helped clear that up. Should the shoulders come out more, or is it just the angle? Anyway, good stuff!