More …
Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Forums

  1. toprow threads with more than half a million views

    Forum Actions:

    Forum Statistics:

    • Threads: 31
    • Posts: 23,803
+ Create New Thread + Reply to My Thread
08-12-12

3

2

1

thread gallery
1 Favorites and 0Followers.
Pabgo: thanks man . I would not say that i rushed on the feet but all the references i found for the venom had the same look without the toes..and the pointy big toe. here is the game res version for the bat man model i did some time back. 12k tris and 2k textures.

  • MASTERSHOKHAN
    08-12-12
    Excellent work! One of the best I've seen.
  • JohnnyDop3
    08-20-16
    [QUOTE]ashishparashar05[COLOR=#AAAAAA][INDENT]Pabgo: thanks man . I would not say that i rushed on the feet but all the references i found for the venom had the same look without the toes..and the pointy big toe. here is the...
08-11-12

5

1

0

thread gallery
1 Favorites and 0Followers.
Hi guys, wanted to share some new work. Venom Model based on the amazing concept by Dan Luvisi.

  • pabgo
    08-11-12
    looks awesome though the feet look neglected.
03-01-12

4

1

0

thread gallery
1 Favorites and 0Followers.
Here is another model and test render in mental ray. Any body has any info on rendering good eyes with mental ray?

  • cascardi
    03-01-12
    Really wonderful shader!!! (any tut's?!?!)
01-11-12

2

1

0

thread gallery
1 Favorites and 0Followers.
Hey guys.developing a char based completely on a darksider concept art i found on net..here it goes...

  • neozerahan
    01-11-12
    Ashish this sooo epic my friend!!! keep up the awesome work!!!!! ....by the way did u do the armour design on the shoulder by hand or alpha....i hope u understood wat i meant !?
12-06-11

1

0

thread gallery
1 Favorites and 0Followers.
Renders from Zbrush.

  • pappete
    12-06-11
    love u works..and im very impressed for the last zbrush render!!!..did u use some retouch in photoshop or u made a direct shot inside zbrush??
12-05-11

1

0

thread gallery
1 Favorites and 0Followers.
render Update.

12-05-11

1

0

thread gallery
1 Favorites and 0Followers.
Wip model Totally based on great ariskolokontes work.

11-09-11

5

1

0

thread gallery
1 Favorites and 0Followers.
thanks a lot guys. Here some renders of my Batman model

  • SEGAHOLIC
    11-09-11
    Very Cool Much better than the Buce Tim Batman in my opinion
11-07-11

3

1

0

thread gallery
1 Favorites and 0Followers.
Thanks so much guys! Here started a Thor model this weekend.

  • ethanashton
    11-07-11
    Awesome work. Check out my super hero speed paintings on youtube! Thor is on there along with, Hulk, Spiderman, Wolverine, Joker, and other stuff! www.youtube.com/user/ethanashton
11-03-11

1

0

thread gallery
1 Favorites and 0Followers.
Update.

  • Bas Mazur
    11-03-11
    Strong sculpts and renderings, perfect!
11-02-11

2

0

thread gallery
1 Favorites and 0Followers.
Dragon: Thanks for all the kind words and the Idea I really appreciate. Hansaka: Thanks so much man..Just love your work..I am a Big fan And Thanks every one for liking my sculpts. here wip a Hulk model..This was also inspired from the version done by Krishna M Costa.(Just love his work)

  • Dragon
    11-02-11
    No prob. Just digging your work-
10-26-11

7

1

0

thread gallery
1 Favorites and 0Followers.
Some more renders..and a batman and Ryu models which i did earlier.All of the models are base on some or the other concepts done by amazing Artists.

  • Hanska
    10-26-11
    Digging these! I really like the Batman. So clean and a really cool and calm attidute. Very batmany. And the wolverine sure is original! I just don't like the way you did the abs on him, but he looks sweet either way Also some really good...
10-25-11

4

1

0

thread gallery
1 Favorites and 0Followers.
Thanks Guys..Here one more pose..Inspired by the Super man done by Great Krishna M Costa.

  • NickNitro
    10-25-11
    This is a great traditional pose for Supes. Love your style on Wolvy one of my favorite comicbook characters. Would Love to see more of your work! Edit: After further review of Supes his left arm looks a bit broken. I dont know if its the pose or if...
10-24-11

4

2

0

thread gallery
1 Favorites and 0Followers.
Thanks for so many Kind words guys..really appreciate. Dragon: you made my day buddy Yes i polypaint in zbrush. Wolverine model is rendered in zbrush only.earlier models were rendered in Max using mental ray. Here did my child hood hero THE MAN OF STEEL. Modeled and rendered in Zbrush. PS for color correction.Will work on another dynamic pose.

  • Dragon
    10-27-11
    Your very welcome...
10-23-11

5

2

0

thread gallery
1 Favorites and 0Followers.
Did some personal stuff after a long break..Wolverine model done quickly in zbrush and posed..Abs became all stretchy after posing..too lazy to correct right now so anyways posting here.Will refine the sculpt and will post soon.

  • Gary Komar
    10-23-11
    clean sculpt - cool colors - would make a great 3d print !!
  • Dragon
    10-23-11
    I was just up here today relaxing and seeing what my fellow ZBrush artists were up to and was not looking to comment at all on anything, just wanted to look around. HOWEVER, this has to be one of the coolest 'cartoon' like sculpts I have seen up here. I...
09-05-11

5

2

0

thread gallery
1 Favorites and 0Followers.
Thanks guys.. Shepard: Bro, working on a mini tut as we speak..will post that here soon. Mean time working on a Pinky demon model..this was my Fav and scariest demon in the entire doom 3 game..used to scare the ****s out of me whenever it used to spawn..Test rendering right now...hope ti final this soon. Again modeled in max and zbrush and rendered in max mentalray using Disp maps baked from Zbrush. ZBCThumb1.jpg Test2.jpg Test1.jpg Pinkytest.jpg Pinkytes1t.jpg

  • VictorCS
    09-05-11
    I might find myself installing Doom 3 again, never completed it. Would be fun too do, even if I have to do it at easy, not much of a gamer anymore Anyway, the sculpt is looking good
  • Shepard
    09-05-11
    Mini tutorial? Man! i love you! And my God, your work just keeps getting better! Loved the new monster!
08-20-11

2

1

0

thread gallery
1 Favorites and 0Followers.
Shepard: Sure man i wud be happy to help in any way i can Eiad: Tahnks man digitalmind: thanks buddy slocik: Points about eyes well taken.. will keep these points in mind with me future works..thanks here the show must go on :P .based on Aris Kolokontes bat creature. [RIGHT]ZBCThumb1.jpg [RIGHT] Bat.jpg

  • Redpandaful
    08-20-11
    I love this character...wish I could figure out how to polypaint like this
08-12-11

2

1

0

thread gallery
1 Favorites and 0Followers.
Webhead: Thanks man ROXE: Thanks man. Sebcesoir: Thanks a lot man. Admire ur work. slocik: thanks buddy. Interu2x:thanks INFINITE: Wow!! This coming from u means a lot to me man..u are the lord of rendering and shading JoseConseco: Thanks man. Here Did another image.Again based on Schell jordu concept sculpture. GDigger.jpg [RIGHT]ZBCThumb1.jpg [RIGHT]

  • slocik
    08-12-11
    the eyes are straing into my soul O_o Anyway good job, but he needs some texture on the iris,and the inside layer of teh eye schould have no specular and reflections ;f
08-04-11

2

1

0

thread gallery
1 Favorites and 0Followers.
Hey guys thanks a lot. here i finished one more char bust based on another of schell jordu sculpts..The guy is just awesome. Again rendered in 3dsmax mental ray using displacement maps. Will post up mini tuts regarding the lighting and rendering of these images. Phedron.jpg ZBCThumb1.jpg

  • JoseConseco
    08-04-11
    I like how you shaded eye area and lips. Very nice. Gray vest is kind-of hard to tell what material it is made of.
07-28-11

4

1

0

thread gallery
1 Favorites and 0Followers.
SCHELL/STARTREK inspiration
Hi every one.This is my Latest work based on one of amazing Schell sculptures, and inspired from Star trek.Took 3 to 4 days on and off work.Modeled in Zbrush, 3dsmax, Textured in Zbrush and photoshop(for clothes),Retopo in zbrush and final rendering in 3dsmax Mental ray using displacement map generated in zbrush. Hope you like it. General.jpg R1.jpg Lights.jpg ZBCThumb1.jpg

  • michalis
    07-28-11
    Great render, sculpting, texturing and great displacement use. Some front SSS is missing though. Just a little.
07-27-11

1

0

thread gallery
1 Favorites and 0Followers.
R2.jpg

  • teddy007kong
    07-27-11
    sick texturing and subtle but strong sculpt, the material passes with the sss are beautifully done, good progress in comparison to your previous works on your blog, im a sci fi freak this made my day teddy007kong my thread...
07-26-11

2

1

0

thread gallery
1 Favorites and 0Followers.
Thanks a lot Guys..working on improving the model and shader and will post up a mini tut in the end for sure..with all the settings. here is a bigger render with Breakdown renders from Different lights composited together in Photoshop. R1.jpg Lights.jpg

  • TeckZ
    07-26-11
    W.O.W! Could U please send us out the SSS settings? Is it Z's or rendered in another software? Cheers!
07-26-11

3

1

0

thread gallery
1 Favorites and 0Followers.
Thanks guys.. Working on a model based on Awesome Concept by JORDU SCHELL. Wip rendered in Mental ray 3ds max. Spent whole of last night researching on the skin shaders both in Vray and mental ray ..SO mental ray Output right now..Base in max, Hires in zbrush .Will Post more renders tonight. AlienHead.jpg AlienH.jpg HeadZbrush.jpg

  • RAGHAVAN
    07-26-11
    i like this character and sculpt. Good luck
07-23-11

2

1

0

thread gallery
1 Favorites and 0Followers.
DeseartRoseV.jpg DeseartRose.jpg

  • FatherO
    07-23-11
    Awesome! I get a Metal Gear Solid vibe from this character. Not that she looks like a rip off or anything. She just wouldnt be out of place in that universe.
07-17-11

1

0

thread gallery
1 Favorites and 0Followers.
Update. Wip1.jpg

07-15-11

1

0

thread gallery
1 Favorites and 0Followers.
Hey guys ..Skin is nothing special..just polypainted in zbrush using default alphas Here is the update with the lores model and the textures..will post up the textures and wires soon. Justa quick WIp render.Nothing final. Gun isn't textured yet PA.jpg

07-13-11

2

1

0

thread gallery
1 Favorites and 0Followers.
Thanks Sanket Here Did the retopo and then Polypainted the face. A2.jpg A1.jpg

  • Uber
    07-13-11
    the model looks good, but shotgun placement is weird!
07-12-11

1

0

thread gallery
1 Favorites and 0Followers.
thanks guys! A1.jpg

  • sanketpro3d
    07-12-11
    Really nice update buddy ... i like the calm face of hers.. dont know for some reason, the gun suits perfectly to her .. kinda luks feminine .. heheh.. great job.
07-09-11

2

1

0

thread gallery
1 Favorites and 0Followers.
Sanket: Thanks buddy pappete: Thanks man. Eiad: Glad u liked it. Tyrone70: yeah man i am planning to turn this in a game res model.but got to finish some more hires stuff first Here made a Modified sten for her as shown in the concept.. aa.jpg bb.jpg

  • FatherO
    07-09-11
    Looks really great man!
07-09-11

1

0

thread gallery
1 Favorites and 0Followers.
DR.jpg

  • arthurduque
    07-09-11
    really great stuff!!!! congrats for your models!!
07-08-11

2

1

0

thread gallery
1 Favorites and 0Followers.
updates..will make a gun for her.Like in the concept. Rose.jpg face.jpg

07-07-11

1

0

thread gallery
1 Favorites and 0Followers.
Started a new char based on a concept done by amazing Jesper Andersen known as Scribblehead at Cg hub. Link to the concept. Link PA.jpg

07-04-11

3

1

0

thread gallery
1 Favorites and 0Followers.
Tyrone70: Hey buddy thanks! Rajeev: U got me ! Some more wip shots. 1.jpg 2.jpg 3.jpg

07-03-11

1

0

thread gallery
1 Favorites and 0Followers.
Hey guys thanks a lot Here, my first female head sculpt practice. RiniPini.jpg

  • Tyrone70
    07-03-11
    Nice. She has a very believable face.
06-27-11

6

1

0

thread gallery
1 Favorites and 0Followers.
Thanks a lot every body. Here is the final..Now off to some other project 1.jpg 2.jpg 3.jpg 4.jpg 5.jpg 6.jpg

  • cganim8or
    06-27-11
    Really nice styling of Killer Croc. Awesome texture job too.