More …
Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Forums

  1. toprow threads with more than half a million views

    Forum Actions:

    Forum Statistics:

    • Threads: 31
    • Posts: 23,803
+ Create New Thread + Reply to My Thread
05-01-18

3

0

0

thread gallery
43 Favorites and 17Followers.
Ranger Red
Hello guys, posting my new model based on Power Rangers from 1993. https://www.artstation.com/artwork/Q9KKr

03-16-18

2

0

0

thread gallery
43 Favorites and 17Followers.
New work
Hey guys I'm working with Maya and Arnold (2018) and I think the result is good for now. The Subsurface is working like I imagine, I need to improve a lot of things, What you guys think? Thanks I'm using 1 Hdri + 2 area lights

03-14-18

4

0

3

thread gallery
43 Favorites and 17Followers.
Shark - Artstation Challenge
Hey guys, posting my new work from artstation challenge! Link with all breakdown - https://www.artstation.com/artwork/Bq1Oz

10-02-17

2

1

0

thread gallery
43 Favorites and 17Followers.
Alien - Fan art
Alien Neomorph fan art a bit different, in progress!!!

07-23-17

9

0

0

thread gallery
43 Favorites and 17Followers.
Logan - Progress
Hello guys, posting my new model in progress "Logan" Some of the images that I still working! Steps for the face X-24 For shoes and claws, I used 3dsmax for all base, the details are sculpted in Zbrush. Claws are differents in your movies, I take images from the last movie to help during the sculpting. For the pants, I use Marvelous and after 3dsmax for retopology, and always Zbrush for details. If you have any suggestions, please comment. Thanks

05-09-17

3

0

1

thread gallery
43 Favorites and 17Followers.
Orc
Hello guys, posting my new model created in Zbrush and 3dsmax + V-ray . My artstation: artstation.com/artist/mjunio21

03-25-17

1

0

thread gallery
43 Favorites and 17Followers.
Self Portrait - Breakdown video https://vimeo.com/210043712 My Artstation: https://www.artstation.com/artist/mjunio21

03-11-17

4

1

0

thread gallery
43 Favorites and 17Followers.
Hello again, more updates for "me" many of me... Sunglasses from Matrix - Neo Sunglasses from Blade Trinity

03-08-17

3

5

0

thread gallery
43 Favorites and 17Followers.
Hello again, posting some updates. Rendered in 3dsmax with V-ray. The Hair is fake done using real photos from the references, eyebrows are part of textures. Testing some Hdri from Hdri Raven.

  • Mjunio21
    03-10-17
    Hey! Thanks , i'm working on Hair now.
02-28-17

1

0

thread gallery
43 Favorites and 17Followers.
Some progress, texturing and finishing the details (Pores). I'm using photos for texturing and some alpha maps for details.

02-25-17

2

1

1

thread gallery
43 Favorites and 17Followers.
Start a new model - Me
Starting with 3d scanning, i'm using Agisoft Photoscan. Cleaning the model Ears give me a lot of work

12-03-16

2

1

thread gallery
43 Favorites and 17Followers.
Just for fun, back to 1993 - Demolition Man Simon Phoenix

  • cphyffer
    12-04-16
    Sick man, nice work!
11-30-16

1

0

thread gallery
43 Favorites and 17Followers.
New Shots for Wesley Snipes, try another character from Demolition Man haahahah In progress...

11-27-16

2

1

2

thread gallery
43 Favorites and 17Followers.
Hey, i'm back .... New shots for blade, i pause this project and start some news. Thanks all

09-14-16

4

2

thread gallery
43 Favorites and 17Followers.
Hey guys, i'm try pose this model, what you think? thanks Need finish a lot of details so this is a progress.

  • Mjunio21
    09-15-16
    Hey Scote thanks again for you support i have some ideas and you?, i will try to improve this pose.
  • Scote
    11-06-16
    Why dodnt you continue posting in that thread?
11-05-16

2

0

1

thread gallery
43 Favorites and 17Followers.
Blade Trinity
Hey, posting more shots for this model in progress... Thanks

08-22-16

1

3

thread gallery
43 Favorites and 17Followers.
Hey charles.achilefu I create a little tutorial "fast" not the best but maybe help you

08-21-16

4

5

0

thread gallery
43 Favorites and 17Followers.
Blade Progress
More images for Blade

  • Scote
    08-22-16
    Never have enough refs
  • charles.achilefu
    08-22-16
    Good Job. How did you make his hair? Fibermesh? Can you give me some pointers . Thanks.
08-08-16

2

3

2

thread gallery
43 Favorites and 17Followers.
Blade Trinity - Progress
Hello guys this is my new project in progress - Blade from Blade Trinity. Thanks all

  • Scote
    08-09-16
    Well this is likeness without spending to much time in details look great!
  • Mjunio21
    08-09-16
    Thanks man, i need improve the details, post more images soon \o/.
05-14-16

0

0

thread gallery
43 Favorites and 17Followers.
The Revenant - Leonardo DiCaprio
Hey guys, posting a new work in progress based on the movie The Revenant. Suggestions? Thanks all. More images - https://www.artstation.com/artwork/m52E1

04-26-16

0

1

thread gallery
43 Favorites and 17Followers.
Leonardo DiCaprio - The Revenant
New Update - Posing the model... Thanks all

03-12-16

3

0

1

thread gallery
43 Favorites and 17Followers.
Leonardo DiCaprio - The Revenant
Hello guys, posting some images of my new project based on "The Revenant", Try create Leonardo DiCaprio. i'm using Zbrush, 3dsmax and V-ray. The hair is just a Obj from zbrush, need export curves after.

01-21-16

0

1

thread gallery
43 Favorites and 17Followers.
Likeness - Jake Gyllenhaal
Hello guys, posting this work in progress - Jake Gyllenhaal Zbrush - Max and V-ray.

11-12-15

2

0

0

thread gallery
43 Favorites and 17Followers.
Alice - Resident Evil
Model in progress, hope you like thanks.

10-13-15

3

0

thread gallery
43 Favorites and 17Followers.
Neo - Full Body
Posting one more Wip for this model. CG Neo from Matrix.

  • Isunoj
    10-20-15
    Nice work man!
10-01-15

1

1

thread gallery
43 Favorites and 17Followers.
bbbbarus Nice too meet you, as you wish i send the image of my model in zbrush.

  • bbbbarus
    10-03-15
    Nice that's the 2nd movie neo ( by the outfit )
09-23-15

6

3

thread gallery
43 Favorites and 17Followers.
Matrix - Neo
Hello guys and gilrs, posting one more project based on Matrix movies. I'm gave my best for this model. Thanks

  • BBrrEE
    09-25-15
    Great work, recognizable from the first look, great likeness
  • bbbbarus
    09-29-15
    Great likeness ! can you share just the sculpt ?
09-08-15

4

4

0

thread gallery
43 Favorites and 17Followers.
Lord Voldemort
Learning more about shading, trying create Lord Voldemort.

  • KC-Production
    09-09-15
    Cool version of Voldemord. Definantly nice sculpting in here mate. Looking forward seeing more from you man =) Where did you render the model? Keep em coming=)
  • Mjunio21
    09-09-15
    Thanks KC-Production. I use 3dsmax + V-ray 3.0 and the material is VrayfastSSS2 for skin.
09-01-15

2

0

0

thread gallery
43 Favorites and 17Followers.
From Matrix
Hello, posting this new model created using Zbrush and 3dsmax + V-ray. Hugo Weaving as Agent Smith from Matrix series.

08-20-15

2

1

1

thread gallery
43 Favorites and 17Followers.
Hulk - Fan art
Hello guys and girls! Posting my new fan art based on Avengers - Hulk. Thanks

  • aseidart
    08-22-15
    Nice work, and great likeness of Mark Ruffalo!!
08-09-15

0

0

thread gallery
43 Favorites and 17Followers.
Agent Smith
Old model, new render. Vray and max

08-05-15

0

1

thread gallery
43 Favorites and 17Followers.
Thanos Fan art - Update
Try new angle and expression. Max and Zbrush.

07-31-15

3

4

1

thread gallery
43 Favorites and 17Followers.
Thanos Fan art
Hello!!! Posting my new model - Thanos from Guardians of the galaxy, It's a fan art and need improvements. Please C&C are welcome thanks.

  • Mjunio21
    08-03-15
    Thanks man, i need improve this.
  • Anthony jones
    08-03-15
    Nice start, i think its a little sterile. Maybe get in there with the flatten brush and chisel in some angles to give it more style and definition. We are talking about a comic book character after all. Good place to move on from though. your skin...
  • Mjunio21
    08-04-15
    Thanks Anthony, i'm try change the angle and expression
07-08-15

2

0

0

thread gallery
43 Favorites and 17Followers.
T-1000
Terminator Genisys - T-1000 Hello guys posting my new project based on new movie "Terminator Genisys" This guy is T-1000 new enemy. https://www.artstation.com/artwork/terminator-genisys-t-1000

07-03-15

0

1

thread gallery
43 Favorites and 17Followers.
The Witch
Personal project based on the art of Igor Sid. Thanks all