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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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02-26-18

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And more.

02-26-18

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More shots

02-26-18

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Titan (Destiny Fanart)
Been quite a while since my last post here. Hope you enjoy.

07-05-17

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Joey
100% done in zbrush.Rendered using render passes in PS.Hope you enjoy.

03-13-17

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Destiny Fanart
Always wanted to make a fanart based on destiny.Hope you enjoy.100% done in zbrush with the help of Zmodeler & Dynamesh.

  • nimlot
    05-25-17
    Hi Diablo. Your progress is amazing. Keep it up!
03-13-17

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Jay
Based on a concept by uber talented artist Boris Dyatlov.Hope you Enjoy.

03-13-17

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Bartollo
Based on an amazing concept by Boris Dyatlov.Hope you enjoy.

11-22-16

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Queen of Chaos
Something I did for a client.They were kind enough allowing me to share the high-res sculpt. Zbrush, 3ds max, rendered using v-ray & final touch in PS.Hope you enjoy.

09-30-16

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Trepan
Here's something I did for a client.

09-12-16

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Eve
God bless Zbrush. Zbrush & V-ray.Hope you like it.

07-26-16

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Found some time to work a bit on her.

  • FourtyNights
    08-06-16
    Hey, good to see you improving your anatomy. A couple of things you could fix: - She has "mini-deltoids". Remember, the deltoid inserts to the midpoint of the humerus, like this: http://i.imgur.com/Ta0CH4e.jpg - Her butt seems to be...
  • Diablo
    08-06-16
    Thanks a lot for your comment buddy.You're definitely right about those parts.That image is really helpful.There will be an update soon.
07-18-16

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Cyborg (WIP)
My new WIP.Some female anatomy practice.First time making a female from scratch & I'm really proud of it. But Still lots of things to do.

06-23-16

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Yelena (Game-Res)
Game-res version.It's about 65K tris.Hope you enjoy.

  • Vir Norin
    06-23-16
    Wasn't expecting to see you come back. Glad to see you though. Marvelous job, I am happy you did it! Congrats!
  • pygmalion
    06-23-16
    Diablo I've been off zbc so long I missed the completion of Marta ,she looks great . The drone is a sweet touch . your cyber fence is super cool as well ,I imagine his electronic eye would have full spectrum analytical capability . A useful thing to...
06-23-16

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Yelena (Clay)
Re-sculpted, posed & re-rendered in 3ds Max Vray.

04-29-16

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More shots:

04-29-16

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Fence (Low-Res)
Finally managed to turn that fence into a game-res model. Low-poly mesh & UV mapping using 3ds max, baking maps using Xnormal, texturing using a combination of zbrush polypainting, PS & quixel suite & final render in MToolbag 2.Hope you like it.

  • Diablo
    05-06-16
    Well I guess this was my last post here on ZBC. Thanks for all your support. Wish you the best.
04-24-16

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The Spider's Sense
Original concept by creaturebox. ZBrush & PS. Hope you like it.

04-17-16

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Billy Green : Private detective
4 Hours zbrush sculpt + 1 hour compositing. I used James Castillo's great concept. You can see his other awesome works here:https://www.artstation.com/artist/murfish Hope you like it.

04-04-16

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Marta
Finally finished this character.It was a long journey but it was super fun & I learned tons.There will be a game-res version as well but for now I wanna give it a rest.Hope you like it. Vray Clay renders:

  • Diablo
    04-08-16
    Thank you very much Jhon.It's nice to hear that you liked it.
  • Takai
    04-09-16
    Very Cool! I like how hard you push and I always check on your thread! You have great potential and will that inspires me and I think you can get even better results with more attention to anatomy. Full honesty, it is difficult (hell I struggle with...
  • Diablo
    04-09-16
    Hey Takai, Always a pleasure to have you stop by.And thank you so much for your encouraging comment.It really means to me my friend.I'll keep pushing forward
04-04-16

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More shots: Turntable link: https://www.youtube.com/watch?v=bTTI7jzSoR0

  • Vir Norin
    04-06-16
    Great final result, my friend! I am happy to see her finished. The amount of details is awesome and everything looks so natural. At the same time I do agree with FourtyNights - now when you mastered doing all this props it is probably a good time to...
03-27-16

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Underwater Drone
I made this in my free time. All parts from scratch using good old dynamesh & clipping brushes. Rendered in 3Ds max using Vray. The design is not mine so I appreciate if anyone knows the concept artist's name.Hope you like it.

03-25-16

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More shots:

  • Vir Norin
    03-27-16
    Cool dude. Sometimes it is nice to move away from muscular heroes or fit girls and model something close to reality. Keep it up
  • Diablo
    03-27-16
    Hey Anton, Wassup? Yeah I thought it would be nice to make something different this time.That game was full of great characters but I decided to make this old dude.It's really nice to hear that you liked him.Waiting to see more from you.Good luck my...
03-25-16

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Here's something I did for fun.It's based on a character from the game Shadowrun: Returns.He's basically a fence.Providing weapons & equipment, buying & selling stolen goods. There will be a game-res as well.Hope you like it.

03-14-16

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Anatomy study.Hope you like it.

03-10-16

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Changed hairstyle, added more details.Next one probably will be the last update for this character.

03-08-16

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Third one

  • Vir Norin
    03-09-16
    Nice practices. The last one looks the most appealing to me. BTW why did you hide her face? I saw her on your LinkedIn profile and she is cute. Even considering that model was provided to you, the render still will benefit when face is visible. PS I hope...
  • Diablo
    03-10-16
    Thanks a lot for visiting my friend.It's really nice to hear that you liked them.Of course I continue sculpting cloth in Zbrush.For these outfits I was on a tight schedule so I decided to use MD but still for my personal works I prefer using ZBrush.
03-08-16

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Second Outfit

03-08-16

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Here's some outfits I did for a client. Base from Marvelous designer, Cleaning up & re-topology using Zbrush, Textures created in PS & Quixel Suite & rendered inside MToolbag 2.Hope you like it. First Outfit:

01-28-16

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More shots:

  • reza-lowpoly
    01-31-16
    looking great Diablo!! Keep up the great works!
  • Diablo
    02-01-16
    @Pygmalion: Thanks a lot for your comments my friend.Means so much.a goblin bard,huh?? I think that's a great idea.Maybe I'll make one someday. @Reza-lowpoly: Mokhlesam dadash.Lotf dari.Be paye karaye shoma ke nemirese.
01-26-16

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Hi everyone,Been a while since my last post.Finally turned my Orc warrior into a game-res model.Used Max for making the low-res meshes & UV mapping,Xnormal for baking maps,Substance painter for texturing & MToolbag 2 for the final render.about 110K tris.Hope you like it. Wireframes:

  • truubluu
    01-27-16
    Man this has come a long way! Great from beginning to end!
  • Diablo
    01-28-16
    Thanks for your comment buddy. Glad to hear that you liked it.
11-30-15

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Here's an update for my Futuristic Assassin.Now I have to start adding wear & tear on her clothes,details on her face,and some remained parts.C&C are much appreciated as always.hope you like it.

  • Diablo
    12-21-15
    Thank a lot for you comment.means a lot.really motivating.
  • Diablo
    12-26-15
    I wish you all a Memorable and Bright Christmas,and I hope you have all you ever dream of this year. Merry Christmas and a Prosperous New Year to you and all your loved ones.
11-30-15

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Here's the high-res sculpt & texture sheets in case anyone's interested.you can also check out the Marmoset Viewer scene Here: https://www.artstation.com/artwork/8vQOQ

11-27-15

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MachinePistol (Low-Res)
Here's a quickie.My goal was to make a machine-pistol for third person games.Took me about 9 hours.About 6000 tris.Zbrush sculpt, low-res mesh & UV in Max, Xnormal for baking maps & colorID, Substance Painter for texturing & MToolbag 2 for render.Hope you like it.Original concept by Davis Lim Xing Wei.You can check out his great works here: http://davislim.deviantart.com/ .Thanks for your time & support.

  • Takai
    11-29-15
    Really cool looking, has nice presentation too! What soft did you use for texturing?
  • Diablo
    11-30-15
    Hey takai,always a pleasure to have you stop by.glad you liked my new work.I used Substance Painter for texturing.It's really fast & easy to use.
11-02-15

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And her Katana (well one of'em).

10-31-15

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finished her sniper Rifle.hope you like it.

  • pygmalion
    11-01-15
    Diablo grate sculpts my friend . Love the concept, I'm a shadow run gamer from my 20 sided die days . Now I'm just dating myself . The mix of magic and technology gives you a lot of opportunity For awesomeness mashups . looks like your making...
  • pygmalion
    11-01-15
    Sorry about the double post man new cell phone lol Ceepup the good work its awesome