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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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04-10-19

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35 Favorites and 19Followers.
Lollipop Girl
This is a model I worked as an example for my class. The concept is by Jessica Madorran My spring term is starting soon! if you want to learn how to model stylized character and become more efficient in your pipeline, check out this link! https://www.cgmasteracademy.com/courses/109-stylized-characters-in-3d

  • MetinSeven
    04-15-19
    Very, very nice work! Great, smooth shapes. You really succeeded in translating the concept's style to 3D without losing the spontaneous flow of the forms.
01-30-16

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35 Favorites and 19Followers.
Norman Rockwell spinoff
Hello everyone! This project was a personal piece of mine that I did for 3D World magazine. The magazine will go in detail of my whole process and show how I got to the final render! http://www.creativebloq.com/3d-world/issue-205-11618976 Basically all the modeling was done in Zbrush and rendering was done using Keyshot bridge and Keyshot. Had a lot of fun creating this piece

02-16-15

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35 Favorites and 19Followers.
So this be the cast of the demons.. all 14..

02-15-15

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35 Favorites and 19Followers.
Thanks guys Here are some different views of the tree!

  • WanderingBuffalo
    02-15-15
    Really love the look of this, you should push it further and add a bunch of smaller trees,rocks, mushrooms etc etc.
  • LynneMitchell
    02-16-15
    Loving it even more! Don't suppose you could render out a FHistory so we could see it coming to life? Your lines and shape are just beautiful.
02-15-15

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Hey everyone ! thank you for all the nice comments heres a different view of the boy. I will post more pictures of all the different demons later. thanks for the feedback

02-13-15

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35 Favorites and 19Followers.
My Demons modeled by Hannah Kang
This is concept from one of Chris Sanders sketch. This is the last time I'm going to model with a scene of 14 demons Thanks for stopping by !

  • remcv8
    02-14-15
    So Cool!!! Hope to see more scenes like this...
02-13-15

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35 Favorites and 19Followers.
Peet Cooper's Tree modeled by Hannah Kang
Hi everyone This is a concept from Peet Cooper that I had a lot of fun modeling. Hope you like it !

  • remcv8
    02-14-15
    Wow, love this piece!!! Excellent work!!!
  • LynneMitchell
    02-14-15
    I'm so pinning this! I absolutely love the model and render.
06-25-14

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Norman Rockwell _ WIP!
Hey guys, my name is Hannah Kang I am currently a student at Gnomon School of Visual Effects. It's my first time posting here yay! Im a big fan of zbrush central and thought I'd get familiar with the community This is a piece by Norman Rockwell I'm still working on. I will post again later when it's finished!

  • jmturbo
    06-26-14
    Beautiful sculpt!! I love how you sculpt the hair, I am Waiting to see the finished piece, keep it up!!
  • carver
    06-26-14
    Hannah, God, I love this. Really nice sculpting. I look forward to seeing more from you. Great job.
  • chief71
    06-26-14
    This looks great. Can't wait to see more!