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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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02-27-19

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ZBrush 2019!
I say: YEEE-HAAWWW!! Looking at the intriguing Joseph Drust image, my guesses are: Folders for Subtools (as seen in a ZBrush Summit demo by Joseph and Paul). A real camera (as also seen in the ZBrush Summit demo). New industry-compliant UV mapping tools (as also seen in the ZBrush Summit demo). An updated ZRemesher? (can't wait to know more about that!) A new or updated tool to turn alphas into meshes? Maybe adding Insert Mesh brushes straight from alphas? An updated Spotlight? A new toon renderer? Maybe an AI-powered NPR art style approach?

  • GrizzlyJake
    03-06-19
    Yeah, i was gonna ask also, the UV tools they showed last year were not rolled out and are not on the Documentaion page either so I bet there is a delay on those...? Folders, Cameras, ZRemesher all awesome BUT UV enhancements I was most excited for with...
  • aurick
    03-06-19
    Peel UV has had to be delayed. We do not currently have an ETA.
  • MetinSeven
    03-06-19
    Thanks for the update Aurick. No problem as far as I'm concerned. Can't wait to install ZBrush 2019 and have a go at ZRemesher on steroids.
12-03-18

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Unfortunate accident
Unfortunate accident — 3D character, inspired by a Riki Fuhrmann concept. Rendered using Blender's Cycles renderer. Hope you like it.

  • boozy floozie
    12-04-18
    Just enough and not too much - very appealing Metin!
11-28-18

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Godzilla
Godzilla 3D artwork, inspired by a Riki Fuhrmann concept. Rendered using Blender 3D's Cycles renderer. Hope you like it.

  • boozy floozie
    11-29-18
    I do like it. I like it very well.It is particularly jolly with wonderful colors. Yours also with cool minty breath. Boozy
  • MetinSeven
    11-29-18
    My sincere thanks, Mark, much appreciated. Minty breath, I hadn't thought of that yet. This would make a nice Mentos commercial. Kindest regards from the cold 'n' rainy Netherlands, M7
09-19-18

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Tiger toy figure model — Work In Progress
Three stages of modeling a tiger toy figure model in ZBrush.

  • boozy floozie
    10-08-18
    All characters are adorable , the swan lamp for the Little Lovely Company particularly so. Seemingly simple perhaps but perfect for it.
  • MetinSeven
    10-08-18
    Many thanks Mark! Much appreciated.
09-19-18

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Toy figure models for a collectibles producer
Toy figure sculptures for a producer of promotional collectibles. I hope they make you smile.

09-08-18

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Product sculptures for A Little Lovely Company
It's a pleasure to work for producers of physical products, such as publishers of home decorations and kids room products. Using ZBrush I created the 3D sculptures for two new products that have just been introduced: a unicorn money box and a Swan light in two sizes.

08-21-18

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Fried
Fried (concept: Sébastien Le Divenah)

  • owlhowelll
    08-25-18
    WOW! Love it! I'm really digging the water...
  • MetinSeven
    08-26-18
    Many thanks Al, much appreciated!
06-25-18

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Cartoony stylized fox character
Cartoony stylized fox character (concept: Eran Alboher). Hope you like it.

05-27-18

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3D elephant toy character designs
Some elephant toy character concepts. Hope you like 'em. Created using Blender and ZBrush, rendered using Cycles and Keyshot.

  • Marty_yyz
    05-29-18
    Love the details put into the shape of nail and facial parts, cute and nicely done. ^^
  • MetinSeven
    05-29-18
    Thank you Marty, much appreciated!
05-10-18

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PhD thesis cover illustration
Stylized 3D illustration about a chemical chain reaction, for a PhD thesis cover. The scene was created while switching between Blender 3D and ZBrush, then rendered using Blender's Cycles renderer. Hope you like it.

  • boozy floozie
    05-11-18
    That's sweet. Would I be correct in assuming the thesis asserts that Palladium cheats at dominoes?
  • MetinSeven
    05-11-18
    Thanks Mark. Hahaha, I had not looked at the subject matter from that angle. This calls for a thorough investigation into malpractices in the world of chemistry!
04-14-18

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A Little Lovely Duck in a store
During a visit to the Dutch city of Utrecht, I attended the Keck & Lisa store, where A Little Lovely Company's Duck lights were happily sitting on a shelf. I was the Duck's 3D modeler for A Little Lovely Company, using ZBrush, and seeing it actually displayed in a store results in a warm, fuzzy feeling.

  • boozy floozie
    04-14-18
    Hehe, they're delightful. Thanks for sharing. Can you imagine these floating down the old canal of Utrecht in the evening all aglow?!!
  • MetinSeven
    04-14-18
    Muchas gracias Mark! Wow, yes, the lights floating in the canal would be magical, and a nice publicity stunt as well. I wonder if the lights would be waterproof enough for such a stunt. Have a nice remainder of the weekend! M7
04-06-18

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ZBrush-sculpted lights
For a while now I've been sculpting 3D models for A Little Lovely Company products, such as these cute little Duck lights. A Little Lovely Company provides character sketches, and my usual workflow is creating a base model in Blender 3D, then I head over to ZBrush for detailing. Due to confidentiality, I can't show renderings of my 3D model, but the final product turned out to be satisfyingly close to it. I'm very proud of the result, and holding a physical version of your digital sculptures is a magical feeling, especially if it lights up. But even cooler is knowing that thousands of children across the world will fall asleep next to my illuminated sculpture, and that it will become a childhood memory.

  • Erik Heyninck
    04-07-18
    Knap werk! To continue in English: finally someone who knows that dreams are not necessarily nightmares. I like that. A lot.
  • MetinSeven
    04-07-18
    Dank je zeer, Erik! Leuk om te lezen!
04-01-18

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Freestyle male head sculpture
As ZBrush 2018 has just been released, I wanted to have a go at the new Sculptris Pro mode. The result is a freestyle male head sculpture. I started with a simple sphere and used no reference, because I just wanted to play around and see where the session would end. I really like Sculptris Pro, particularly the way you can easily refine and smooth details in specific areas without the need to retopologize the entire model.

01-07-18

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Making of De Ruyter 3D print model
I've recently started a blog on my site, where I want to provide background info and creation procedures regarding my work. In my latest blog post I've elucidated the creation of a 3D-printed comic strip character bust. You're invited: http://www.metinseven.com/blog/vDW/making-of-de-ruyter-3d-print-model

  • boozy floozie
    02-12-18
    Many ways to skin a cat or retopo a dog. A very nicely written comparison piece Metin . Josesph Drust's method of using surface relief on proxy meshes to steer edge flow for Zremeshing is a nice alternative to the curves method you described - a...
  • MetinSeven
    02-12-18
    Good afternoon Boozy, Many thanks for the additional tips. I knew a few ZRemesher tricks, but not Joseph's and Shane's take on the subject. I've included a note at the end of the article, emphasizing that retopology results can be adjusted a lot by...
11-11-17

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The realization of death
The realization of death — zombie head sculpture, inspired by Serge Birault concept art.

  • boozy floozie
    11-13-17
    Shouldn't that be realization of undeath? Reminds me somewhat of the lead singer of the 90's band Suede Brett Anderson. - cheekbones to die for
  • MetinSeven
    11-13-17
    Hi Boozy! Hmm… yes… I guess the realization of undeath is the next step in the thought process. Brain cells work at half speed in this state. Brett Anderson, I know what you mean! Beautiful music too. I particularly love The Big Time. Best...
09-08-17

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Hipster head
Hipster head — 3D modeling exercise, inspired by a Guntur Saladin concept.

08-09-17

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Animal head toy models
3D animal head toy models for a promotion campaign.

11-26-16

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Garfield 3D model
Garfield 3D model for a realtime application (this is the high-poly version), licensed from and approved by Garfield's creator (an honor). The rendered version was realized using Keyshot for ZBrush.

11-04-16

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Gonna miss the Halloween party - clay rendering
Clay rendering of the 'Gonna miss the halloween party!' scene (see previous image), inspired by Max Grecke concept artwork.

11-04-16

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Gonna miss the halloween party!
Gonna miss the halloween party! Inspired by Max Grecke concept artwork.

10-23-16

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Raygun toy design
Suddenly I felt the irrestible urge to create a 1.21 gigawatts thermonuclear alien vaporizer ray gun. And so I did.

10-20-16

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Limondaine lemonade bottle packshot
Limondaine product presentation proposal. • Initial hard-surface modeling realized using MoI 3D. • Organic modeling and detailing performed using ZBrush. • Materials, lighting and rendering executed using Keyshot.

10-11-16

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Cartoony bear toy design
Cartoony bear toy design, inspired by a James Burks drawing.

09-24-16

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Campy retro movie monster
3D sculpture of a campy man-in-suit retro pulp movie monster.

05-23-16

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Fat Mario
Oh no, Mario has become fat after eating too many mushrooms, and now he's stuck in one of those green pipes! ㋡ Available as a 3D print.

  • boozy floozie
    05-24-16
    Sweet 35 years, from carpenter to plumber then on to become a recognized global icon. Quite a story and not a hard surface on him.
  • MetinSeven
    05-24-16
    Thanks Boozy! Carpenter before plummer, I've never realized that, but in his Donkey Kong debut the only tool he uses is a hammer indeed. Sharp deduction! I've also added a...
05-10-16

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Forest monster toy concept. Available as a 3D print.

  • boozy floozie
    05-10-16
    Ah, I had one of these follow me home one time. Large and you have a talking point in any garden.. The fact that it never defoliates is a plus for me.:tu Always a cheer to see what mischief you're up to :-) Boozy
  • MetinSeven
    05-11-16
    Hahaha! Thanks Boozy! Yeah, I know what you mean. The one that lives in my backyard eats all of our flowers, and then burps with a volume of more than 90 decibels. We're still trying to convince him to go live in the yard of that loud neighbour of ours.
04-12-16

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The fourth in my 'Robust' series of 3D-printed robot bust designs. Available as a 3D print.

  • MetinSeven
    04-15-16
    Thanks Boozy! Yeah, 'Robust'... There's always a risk that it's a cheesy word joke for native English speakers.
04-01-16

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Orangebuddie
Meet the Orangebuddie, a character for the Orangebuddies cashback company.

  • boozy floozie
    04-03-16
    Very sweet, may I squeeze your friend for a loan?
03-15-16

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Modern city
Infographics style cover illustration for a business magazine. Created the buildings using ZModeler. Love it.

  • boozy floozie
    03-17-16
    Sweet work Metin. Love the Plasticine feel to the characters , their hair styles and your cute isometric city.
  • MetinSeven
    03-17-16
    Thank you very much Boozy, much appreciated!
03-11-16

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Schoolbook character designs & illustrations
3D character designs and illustrations for a schoolbook series.

02-02-16

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One of those days
One of those days. • 3D print

  • boozy floozie
    02-02-16
    Hee hee - sweeeet. Playful with a light touch.