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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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01-14-19

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The motorcycle girl
Personal project based on the illustration of Demisu Pozuka, part of my reel that in a few months I hope to have ready. I was fascinated by their images and their themes, this project has been a challenge especially for areas that can not be seen but it is always good to get into challenges. Rendering with Arnold http://dancap3d.wixsite.com/daniel https://www.artstation.com/dancap3d

12-06-18

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4 Favorites and 1Followers.
The look of the deer
A personal project that realizes as real-time and exploited the character and prop elements to make an illustration and experiment with colorful and cartoon finishes. Zbrush, Maya, Keyshot, Photoshop.

08-05-18

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4 Favorites and 1Followers.
Agentes y Mafia 2
A personal work based on the 40s of the old mafia, I hope you like it, All the modeling and textures were with zbrush, maya and 3d max, the render with Arnold the final composition with Nukex and Photoshop. http://dancap3d.wixsite.com/daniel https://www.artstation.com/dancap3d

09-05-17

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4 Favorites and 1Followers.
Sculpt concept
Regards! I share with you a personal challenge that I wanted to carry out, the concept is by Johannes Helgeson, I really liked the environment and style besides the difficulty as a modeling exercise in Zbrush, I hope you like it, greetings! I leave you a video with the composition process. http://dancap3d.wixsite.com/daniel https://www.artstation.com/dancap3d https://vimeo.com/232407572

06-27-17

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4 Favorites and 1Followers.
Cosmonauta
Greetings, I share the project I was with these 2 months. Although it is a personal version interpreted a little more my way but it is based on a great illustration of an artist called Dave Malan. I'm very happy because of the complexity of some problems that I face and of those I've learned for the next one that similarly strikes me, one of the things that does not cease for years to be carried in 3d, we always learn. Modeling of the character and clothing in textured zbrush in the same, retopologia with Maya Modeling of the ship 3d max and textured in substance painter to start with the first time, render with Arnold final compo in Nukex and Photoshop, greetings !! http://dancap3d.wixsite.com/daniel https://www.artstation.com/artist/dancap3d

04-19-17

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4 Favorites and 1Followers.
Warrior Wolf
Greetings, makes the strip that did not share anything for lack of time, these weeks I wanted to deepen hair with maya and so it was, personal work to learn Xgen interactive grooming, and also continue to deepen Arnold, greetings, I share a small making of animated Of the modeling Greetings, makes the strip that did not share anything for lack of time, these weeks I wanted to deepen hair with maya and so it was, personal work to learn Xgen interactive grooming, and also continue to deepen Arnold, greetings, I share a small making of animated Of the modeling

10-20-16

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4 Favorites and 1Followers.
Dofus Steam character
Although I know this game but hardly enthralled me to design the characters and style, here I share the project with which I spent these weeks, greetings! Zbrush and Photoshop. http://dancap3d.wixsite.com/daniel http://dancap3d.cgsociety.org/

10-05-16

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4 Favorites and 1Followers.
Environment concept
Based on illustrations Artyom Vlaskin 3d max, Zbrush, mental ray, Photoshop.

09-08-16

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4 Favorites and 1Followers.
Arrow
Greetings I share the project that was, for fans already know, personally I love the series and I could not resist making a personal version. Zbrush, Maya, 3d Max Mentalray and Photoshop.

02-26-16

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4 Favorites and 1Followers.
Journey
Greetings, getting good external advice on choosing an illustration , here I share my last job . Which to been a challenge and with that been almost 1 month. 2d 3d pass one concept that had characters , pros, stage, etc ,, illustration is Ivan Smirnov . Character modeling in zbrush and retopologi with Maya, rendering with mental ray is cast . I hope you like it , Greetings! http://dancap3d.wix.com/daniel http://dancap3d.cgsociety.org/

  • dancap3d
    02-26-16
    Thank you very much friend! http://dancap3d.wix.com/daniel http://dancap3d.cgsociety.org/
02-12-16

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4 Favorites and 1Followers.
Sculpt concept
Greetings! share a personal challenge , is the first step, a concept 2D to 3D and I 've had a pipe in addition to exercise as evolution, the concept is Sean Lee, and tried to find more of it but apparently there are a few with that name. http://dancap3d.wix.com/daniel http://dancap3d.cgsociety.org/

02-11-16

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4 Favorites and 1Followers.
Sculpt concept
Greetings! share a personal challenge , is the first step, a concept 2D to 3D and I 've had a pipe in addition to exercise as evolution, the concept is Sean Lee, and tried to find more of it but apparently there are a few with that name. http://dancap3d.wix.com/daniel http://dancap3d.cgsociety.org/