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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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01-12-19

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Balam-Há
Final render! Hope you guys like it

01-09-19

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Posing done!
Follow me on Artstation: https://www.artstation.com/davearredondo

12-31-18

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New update - Textures Done!
Here's a new update for my creature, so hope you guys like it so far! Follow me on Artstation: https://www.artstation.com/davearredondo

12-26-18

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New creature! Pandora Mood
So, I've been working on this creature that resembles the Avatar Franchise and Pandora's creatures. Follow me on Instagram for more updates! @Davear12

12-05-18

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More renders
For those who asked, here are some wireframe renders, beauty and final composition in 16:9. Thanks again!

11-26-18

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MMU - Manned Maneuvering Unit
So this is my final approach for the MMU - Boomerang based on the concept by the amazing Bruno Gauthier Leblanc https://www.artstation.com/artwork/9Nd5L Made with Maya, Zbrush, Substance Painter & Arnold Follow me on Artstation: https://www.artstation.com/davearredondo Instagram: @Davear12 Cheers! -Dave

  • Darredond
    12-01-18
    Hi guys, here's the breakdown of my latest piece Boomerang - MMU. Hope u like it Follow me on Instagram: @Davear12 303939531 Peace out,
11-19-18

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MMU - Manned Maneuvering Unit
So I've been working on this little guy based on the Concept by the amazing Bruno Gauthier Leblanc. The hard surface was made in Maya and I used Zbrush for the astronaut, some tiny details, booleans and that kind of stuff. I will continue with the texturing and post more wips this week. Follow me on Instagram: @Davear12 Artstation: https://www.artstation.com/davearredondo

09-27-18

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Final artwork!
This is my final piece for my Black Mamba Queen. Cheers! Instagram: Davear12 Artstation: https://www.artstation.com/davearredondo

09-10-18

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The Black Mamba Queen
This is a project I've been working on in the last 2 weeks. Still a w.i.p. Follow me on Instagram to see more! @davear12 Cheers, Dave

08-16-18

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Ready for Summer!
Hey guys, so I recently finished this piece. I'm going on vacation to the Caribbean next month and the best way to express how excited I am was through this guy! Hope you guys like it Follow me on Instagram: Davear12 My Artstation: https://www.artstation.com/davearredondo

07-20-18

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New Shot - The Oathbreaker
So I decided to give this shot just a little bit more love. Hope you guys like the final result. On Artstation: https://www.artstation.com/artwork/dZnVK

07-08-18

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Final Render!
Here's the final clay render for my Brain from "Pinky and the Brain" Artstation: https://www.artstation.com/artwork/eYWaw Follow me on Instagram: @davear12

07-07-18

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Posing this guy!

07-06-18

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New sketch, Brain!
Hi y'all, just a quick sketch I've been working in my spare time.

06-10-18

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Mayan Palace - Matte Painting
So I decided to try something different with Zbrush and Keyshot. The result was this Sci Fi / Mayan Palace in the jungle . Follow me on Instagram: @davear12 My Artstation: https://www.artstation.com/davearredondo

  • Very cool use of Keyshot and ZBrush! Looks very solid, great work! Cheers, Ben | 3D Gladiator
  • Darredond
    06-11-18
    Thank you sir! I really appreciate.
05-28-18

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Hiking Surprise
This is my final shot of my Kaiju, I had a lot of fun and learned a lot! Follow me on Artstation: Instagram: @davear12

  • Darredond
    06-02-18
    You can see the breakdown here: Breakdown - Oathbreaker from Dave Arredondo on Vimeo.
05-23-18

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Posing done!
Look that sexy pose, now let's render this guy!

05-16-18

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Let's finish this bastard!
Final textures done!!! Now, let's pose this bastard.

05-05-18

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FINAL RENDER with POST EDITING!

05-05-18

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05-04-18

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Final Render!!!
So here it is, a clay render of this little bastard. Follow me on Artstation: https://www.artstation.com/davearredondo

05-03-18

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Close Up of this bastard
Another update with more details in the ¨face¨

05-02-18

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Dave Arredondo Sketchbook
So I had some couple hours to spare today and decided to sculpt Anthony's Jones Concept Art. Follow me on Artstation: https://www.artstation.com/davearredondo

02-08-18

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Render Passes to Final artwork.
Here's a very quick WIP of my process:

  • truubluu
    02-09-18
    Great sculpt, and breakdown.
02-04-18

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El Yukurana
"El Yakuruna" Full Res on Artstation! https://www.artstation.com/artwork/ewO5G Full Res on Artstation! https://www.artstation.com/artwork/ewO5G

01-27-18

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SSS materials and GI
Before posing this creature I took some time to play with GI and SSS Materials. Very helpful for me in order to see the quality of my texture as expected.

01-25-18

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Texturing Done!

01-24-18

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Details Ready :D

01-22-18

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Coronel Funghi
Something I've been working on this week.

01-01-18

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Testing Normal Maps
Testing some basic textures with Global Illumination.

12-26-17

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Oathbreaker details
I finally finished the details, let's proceed to bake the normals and put everything together for the final render.

12-02-17

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Captain Tamayo
Quick exercise I did in my spare time playing around with tattoos and sss materials. Follow me on Artstation! https://www.artstation.com/davearredondo

  • remcv8
    12-02-17
    This is really cool!!! Awesome work on your ArtStation page as well!!!
  • Darredond
    12-02-17
    Thanks my friend! I really appreciate.
11-07-17

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Render Passes in Keyshot
After having the base mesh ready, then I exported my model into Keyshot to render 4 different passes and materials to be edited later in photoshop. https://www.artstation.com/davearredondo

11-04-17

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Zbrush Sculpt - Base Mesh
Here are some work in progress to show the base mesh than later I exported to Keyshot.