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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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03-17-19

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110 Favorites and 71Followers.
Alien Pen-Holder

  • Jinhgxo
    04-15-19
    Splendid work... Are you selling a print of this guy ? I can picture it sitting on my desk.
  • Mottello
    04-15-19
    Oh my... just discovering your work... absolutely gorgeous !
03-04-19

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Tony "Butcher" Hi, everybody. People often ask me about my work process. I decided to prepare a timelapse to show how I create my models. From the initial idea to final piece. Hope it will be useful. Great thanks to my friend Sergey Gricay for help with the final render. https://www.youtube.com/watch?v=3jxxfSAMD6Q&feature=youtu.be

09-09-18

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110 Favorites and 71Followers.
Marcus
Inspired by the film the underworld and the work of Raf Grassetti Many thanks for your help and support Sergey Gricay

  • Astjid
    09-10-18
    Awesome, again : )
  • kallu
    09-14-18
    Awesome sculpting..! pretty cool concept..
06-10-18

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110 Favorites and 71Followers.
Targar Burst Software Used: ZBrush Octane Render Photoshop

  • pid18000
    06-13-18
    awesome ! Are you using a decimated model or maps for detailling ? cheers
09-10-17

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110 Favorites and 71Followers.
Kibbler
The next member of the trickstership team. Many thanks for your help and support Sergey Gricay https://www.artstation.com/sergeygricay The work used awesom materials and bolts. https://gumroad.com/1squad

  • Bangers
    09-12-17
    Your designs are truly top notch, I love the mix of leather and metal. Not only are these incredibly well designed, they also looks functional, which is a huge plus. Colours and renders are fantastic. Thanks for sharing these...
01-09-17

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110 Favorites and 71Followers.
Leaper
3d concept Software Used: ZBrush Octane Render Photoshop

  • Darredond
    01-16-17
    This is really nice dude! looking forward for a breakdown too.
11-28-16

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1squad
Hello! The first paper in this section. Software used on this project: ZBrush,Photoshop, Octane Render Ryuu 3d Concept

  • ACap
    01-09-17
    Clean and efficient design. Great job.