More …
Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Forums

  1. toprow threads with more than half a million views

    Forum Actions:

    Forum Statistics:

    • Threads: 31
    • Posts: 23,803
+ Create New Thread + Reply to My Thread
01-25-19

6

4

7

thread gallery
35 Favorites and 21Followers.
Anemone
This is my personal work "Anemone". This was my first try with 'Multi-channel Faces' texture from TexturingXYZ and it was really useful. Created with Maya, Zbrush, SubstancePainter,Mari,texturingXYZ https://www.artstation.com/artwork/RYLLBm

  • tomkat364
    01-26-19
    My only criticism is that the eyes look odd in the side views. Looks like the pupil is set too deeply behind the cornea, so that the iris is overly foreshortened. Otherwise, very nice.
  • TsubasaNakai
    01-26-19
    Thank you for your advice! you are right.
12-23-18

6

0

0

thread gallery
35 Favorites and 21Followers.
Lycoris
Personal work. Lycoris is my original character and she is a female samurai avatar. You can see other images on my site. my gallary : https://www.artstation.com/tsubasan Instagram : https://www.instagram.com/tsubasan1106

10-31-18

4

3

4

thread gallery
35 Favorites and 21Followers.
man's portrait
This project is for making the break down. You can see the breakdown here. https://www.artstation.com/artwork/nQQKQ6 Maya and Zbrush for modeling and sculpting, Mari,SubstancePainter and Knald for texturing, Xgen for grooming, Arnold for render, Davinchi for grading.

  • hero45
    11-08-18
    This breakdown is really help! Thank you~
09-24-18

4

2

5

thread gallery
35 Favorites and 21Followers.
電子
"Denko" is my original character. She is a humanoid to show you around Shibuya in the future. Please visit my homepage and see other works! https://www.artstation.com/tsubasan

  • gabrielcrew
    09-25-18
    What a cute character! I love her!
04-30-18

6

18

10

thread gallery
35 Favorites and 21Followers.
Orc King
This is my personal CG work based on the concept of orc king. All the models in this work are done in zbrush. The texture part is made by using the substance painter. The final rendering is done in Arnold. If you like it, plese visit my site and look other works. https://www.artstation.com/tsubasan Thanks!!

  • kallu
    09-04-18
    Great stuff!
  • rouncer
    09-05-18
    problem with orcs, they can never be a king because all they do is make half orcs, and their dynasty is ruined on the outset of his birth.
08-09-18

2

3

7

thread gallery
35 Favorites and 21Followers.
Femme fatale
Personal project, character development. All the models in this work are done Zbrush except for hair. If you like it, please visit my site. https://www.artstation.com/tsubasan

  • Jodie78
    08-10-18
    Very Nice and clean
07-17-18

3

1

2

thread gallery
35 Favorites and 21Followers.
SpaceRanger
Personal project, character development. All the models in this work are done with maya and zbrush. The texture part is made by using the substance painter. The final rendering is done in Arnold. Please visit my gallary. https://www.artstation.com/tsubasan

  • chawei
    07-17-18
    I love your character!!