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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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02-01-19

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Making a Digital Face: Lighting Test
Here are some lighting tests of my 3d model from May last year using a sunset HDRI from Panocapture https://www.artstation.com/sefki_i https://www.instagram.com/sefkiibrahim/

01-15-19

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Digital Portrait
This is the final artwork of my uni assignment. Check out these links for more info: https://www.artstation.com/sefki_i https://www.instagram.com/sefkiibrahim/ Thanks!

12-08-18

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Making a digi-double
This is my latest project, creating a digital double for a short film. I hope you like it. Instagram: https://www.instagram.com/sefkiibrahim/ ArtStation: https://www.artstation.com/sefki_i

  • Astjid
    12-12-18
    Nice work : )
06-14-18

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Making a digital face
Hey all, This is my first time posting here...I wanted to share my latest project 17 months into starting the 3D journey. The entire project took me 2.5 months to complete (from modelling to compositing) and was created as part of a university project. The goal with this piece was to explore 3D photorealism and simulate realistic human skin and hair. My aim was to create something believable and cross the infamous 'uncanny valley'. Check out more here: https://www.artstation.com/sefki_i https://www.instagram.com/sefkiibrahim/ I hope you guys like it!

  • sefki.i
    06-17-18
    Thank you! Check out my Artstation: https://www.artstation.com/sefki_i/albums/904582 More pics there
  • womball
    06-17-18
    This is incredible. How do you improve so much in 17 months. I could never make that much progress that quickly.
  • sefki.i
    06-18-18
    Thank you It's an obsession I guess...I work at it everyday constantly trying to better my skills.