More …
Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Forums

  1. toprow threads with more than half a million views

    Forum Actions:

    Forum Statistics:

    • Threads: 31
    • Posts: 23,803
+ Create New Thread + Reply to My Thread




thread gallery
0 Favorites and 2Followers.
Khârn-Âges miniatures
Hi everyone ! I'm presenting miniatures I did for TGCM Créations. Khârn-Âges is a skirmish game in a medieval fantasy setting with 54 mm (2.12 in) miniatures. For the process every sculpt was 3D printed once to create a mold, it was really instructive and helped me to upgrade my sculpting techniques. The whole project was funded last month via kickstarter, if you want to know more about the game you can check it here : You can find more images on my artstation page : (Painted miniatures are placeholders, I will update with better quality soon) First one is the Khârn Paladin, this one can be equiped with a mace or a sword : Second is the Khârn warrior, who can use a spear or a dagger, additionnal work put into the leather sculpt, it was really fun to do. I will update my post with other sculpts soon