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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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04-15-19

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Rebirth - Carlos Ortega - Works
"Rebirth" A remake in 3D of a 2D piece I did a few years ago. I was never satisfied with the original 2d piece and did this version a few months ago, finally posting it here. Rendered in Maya in Arnold, hair generated with Ornatrix. And some npr renders I will use this new thread to post some of my recent works in progress, final pieces and excercises. Thanks for watching!

  • SoDakZBrusher
    04-16-19
    Beautiful sculpt and renders. Keep up the great art.
  • Wyatt
    04-17-19
    Strogg! You are still my favorite. Subtle touches that make your work really stand out.
  • KevinShirl
    04-18-19
    Just became aware of your posting seen on twitter. Love your work. Right up there with J. Scott Campbell
03-06-19

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More render tests
This truck below is a model made in Maya last year, brought into ZBrush just to experiment with the render filters

03-06-19

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89 Favorites and 76Followers.
ZBrush 2019 Beta Testing - Carlos Ortega Elizalde
My small contribution to the Beta testing. Was a lot of fun to watch and play with the new features as they were polished. It's awesome how features like the folders improved my workflow a lot, even with simple scenes it's a lot of help. It's the first time I spent every session only in zbrush without jumping to image editing software or my usual 3D modeling program. The NPR filters were lot of fun also, having full control on every tiny aspect gives you tons of different and interesting results in very little time. Thanks again to the Pixologic team, the love for this craft really shows, it's a great release! was a great and fun experience taking a peek behind the curtain, and shout out to the rest of the testers, tons of great works from awesome artists I really admire.

02-26-18

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89 Favorites and 76Followers.
The Weather Keeper
The Weather Keeper An old character from a year ago, started just as a quick sculpt practice in zbrush, then kept moving it to other areas, trying to spend as little time as possible on each part of the proccess just to try some workflow shortcuts. The rig mesh is just a zremesh with minor cleanup in maya, it worked fine for this experiment. The cloth is from Marvelous Designer with a zRemesh pass, fur made with ornatrix, maps and everything else created in ZBrush. Rendered in Maya and FurryBall. The model, texture, rig, skinning and animation are far from polished but it was a fun experiment Thanks for watching!

12-21-17

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A bust I started while stranded in a Florida airport back in September after I lost a flight. It was just a small messy sculpt to kill time but I took a small break a while ago to make a proper render in maya. I haven't been able to work new projects in the last months but it's something Thanks for watching.

  • Scote
    01-04-18
    great work as usual. That first dino head has a dumb face
  • Lykan
    01-04-18
    Awesome! I love this, i'm learning maya with vfx wizard, zbrush is a lot easier but box modeling is for modeler, not for artists so is natural that it is harder. With my first recent work, my amulet, i felt very satisfied, but is only with great works...
04-10-17

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89 Favorites and 76Followers.
Dino heads
A first batch of dino heads I sculpted as practice a while ago on small breaks Still have some more that I hope to polish and put some color on before uploading. Thanks for watching!

  • xada
    04-10-17
    That's Marvellous! such a pleasure to see them, volume alone and colours!!! thank you!
  • Muslim
    04-13-17
    it has good idea and lighting i like creatures
03-21-17

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"Nightlife" A personal version of a character inspired by Black Canary, done last year as part of a collective excercise along with some colleagues to reimagine super heroes. Done in Zbrush, render in Arnold & Maya, hair done with Ornatrix and post in Photoshop. Thanks for watching!

  • charlesaurus
    03-27-17
    Thanks guys, really flattered for the comments and the top row feature, I've been in a creative block for so long so this is a realy great incentive to move forward thanks!
  • Wyatt
    03-30-17
    I've said it before, you still make the most emotionally stirring characters Stroggtank.
09-02-16

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89 Favorites and 76Followers.
Sea Queen
Hey thanks for the words! This is the last piece I finished "Sea Queen" A personal version inspired by one of my many favorite characters. Had this one unfinished for a while but finally called it done. Created in ZBrush & Maya, render in Arnold. Thanks for watching!

  • strob
    09-07-16
    Very inspiring and mastered style!
09-01-16

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89 Favorites and 76Followers.
Some ZBrush works
Some of my works of the past couple of years done in ZBrush Thanks for watching!

  • xada
    09-02-16
    love the last girl!!
09-01-16

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89 Favorites and 76Followers.
Practices done in ZBrush
Some sketches and unfinished practices done in ZBrush.

09-06-12

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89 Favorites and 76Followers.
Thanks for the support guys I'm slowly moving forward on each model discovering new things, really fun! Another practice: I'm not really into fanart, but playing too much Arkham City got me inspired playing a bit with qRemesher, it's a really awesome tool.

  • Nyx702
    09-06-12
    Man I generally generally don't like cartoony models all that much but yours have so much appeal I can't help it. I love em!
09-04-12

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Carlos Ortega - WIPs & Sketchbook
Hi there, I had an account here but never used it. I got ZBrush about a month ago or so and I'm learning it -again- since I had the chance to play with version 3.1 a time ago. Anyway, I'm having lots of fun in the free time I have to practice thanks for watching.

  • Derek Frenzo
    09-04-12
    Looking good! I especially like the woman with her hands on her hips.